Major Project
MAJOR PROJECT
29.03.2022 - 28.06.2022 (Week 1 - Week 14)
Maisarah bt Muhd Zamri
Ideation
29.03.2022 (Week 1)
Method Options:
- Based on previous dissertation paper
- Find a client to work with
- Choose one UN SDG and make a project for the cause
Goal 3: Good Health and Well-Being
- Health and Population
Main idea:
- Create a comic/graphic novel about the pandemic.
- Create a comic/graphic novel about the pandemic.
- Short comics that compile into one graphic novel and ultimately tells one story.
Rationale:
- Covid is a real thing, and making comics is the only thing I do best.
- Covid is a real thing, and making comics is the only thing I do best.
About:
There's been an outbreak (but let's not name it Covid-19), and a doctor has to find a cure to fight off the virus, but the virus keeps evolving each time a cure is found (much like the dreaded Covid variants), so the doctor has to do better.
05.04.2022 (Week 2)
Feedback:
- A-okay for the comic route.
- Come up with a solid script so I won't flail around when it's time to start on the project.
- Settle on a style for the comic.
Overall Plot:
Apocalypse is near. Plague/Pestilence, War/Destruction, and Famine came into existence and spread chaos all over the planet, bringing forth the final horseman of the apocalypse, Death.
The story focuses on the damage that Plague/Pestilence has done, and a renowned doctor does everything in their power to find a cure for the disease. However, each time the doctor finds a cure, the virus would evolve, prompting the doctor to find a way to permanently eliminate Plague, or at least stop it for a good while until humanity is once again stable.
Main Characters:
- Plague/Pestilence: Creates zombie-like creatures called Vyruses that endangers humankind
- Doctor: A doctor/hero who fights off the Vyruses
Secondary Characters:
- Nurse: Helps the doctor find cures to stop the Vyruses
- Vyruses: Creatures created by Plague and are a menace to humanity
- War/Destruction: Creating conflicts amongst people so they fight each other
- Famine: Making sure one portion of Earth is starving
- Death: Chilling
Things to consider:
- Character design
- Costume design
- Art style
- Color (black n white / full color / monochrome)
- Evolutions of the Vyruses
- How to bs the science
12.04.2022 (Week 3)
Feedback:
- Think of the final output; whether it's comic-styled, webtoon, etc
> take into the consideration of how it'd look on a screen - The story doesn't have to be properly finished
> can end in a cliffhanger
>>> but story must be solid enough that it can be picked up after - My artstyle is simple, so it'd be more interesting if there's a sense of contrast
> e.g. more detailed bg - Find relevant visuals for next week
As instructed, I looked up some references of manga/comics with contrasting art/visuals. I also looked up styles I'd like to incorporate in my comic.
(Week 4)
HAHAHHAHHHAHAH bye feedback. My connection was so bad that we couldn't even communicate.
Anyways, I started designing the characters.
26.04.2022 (Week 5)
Feedback:
- Normie characters are fine.
- Plague looks too good-looking. He needs to be more disgusting since he is the embodiment of a disease.
> Look at some Elden Ring creatures. - Hero suit can be polished more. Needs to have an element that shows heroism.
> Look at Trevor Bellmont (Castlevania). - Consider making an environmental design.
> An important/recurring place.
>> A lab, perhaps.
>>> Take inspiration from Doctor Romani's lab (Fate/Grand Order).
20. 05.2022 (Week 8)
Yes, I took a long break without showing anyone my progress. Honestly, I haven't done much. But here's a recap of what I've prepared for the comic.
Feedback:
- Work on the colors.
- Draft out the story
- Plan the pages
- Juts prepare sketches, no need to finalize it yet.
(Week 11)
And lo, I've finished sketching for the 1st chapter.
(Week 13)
Feedback:
- Work on the chapter (polish it)
- Make the remaining conceptual designs into an artbook
> There isn't time to do the other chapters
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