ANATOMY AND CHARACTER SCULPTURE
06.04.2023 - 06.07.2023 (Week 1 - Week 14)
Maisarah bt Muhd Zamri
Anatomy and Character Sculpture
Project 1, 2, Final
Project 1
I took Character Design some semesters ago so I decided I'd just use that character to sculpt for the projects.
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Fig 1 (Wores Bovid) No hair, no ears. Bless. |
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Fig 2 (Character block-out) |
- Started with the base shape/anatomy.
- Added the clothes.
- Made several deductions from the original outfit to make it easier to sculpt (for now).
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Fig 3.1 (Head/face) |
- He looks scary (o_o)
- His eyeballs are too big and they're kind of bulging a bit.
- I shall not make the same mistake of merging the eyeballs with the rest of the head this time.
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Fig 3.2 (Face/Expression colored) |
- Mans looks like he doesn't wanna be here.
- I label "colored" but there's no color on him XD
- I created this character with grey skin, therefore it still looks uncolored.
- Lect said to give him a lil more human skin color because it looks too dark right now.
Project 2
Details/texture
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Fig 4 (Top) |
- Tight clothes that hugs the body. uwu
- Mainly because I usually design my characters with clothes that follows the shape of the body.
- Also this means I only have to extract masked part of the body and make little changes to them.
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Fig 4.2 (Turnaround) |
- What are those bOOTS LMAO THEY'RE SO UGLY.
- I am quickly reminded that I have no idea how to properly sculpt the shoes.
- However, I do know the basic shapes that is used to draw shoes, and I shall use this knowledge to sculpt the boots.
- Man's got dainty limbs.
- The arms and legs are too small if compared to the torso (the proportions don't add up).
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Fig 4.4 (Turnaround - Colored) |
- The thighs could be fuller (thiccer).
- Sharpen certain parts for stylization.
- The shin needs to be slightly fixed.
- The boots are still a travesty.
- I have yet to give him skin color.
Final
Details/Pose
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Fig 5.1 (Added Props) |
- Mans look more like how I envisioned him now. b( ̄▽ ̄*)
- So I made a few changes from my og design (Fig 1).
- The white shirt stops at the waist.
- Ditched the sling bag.
- Added instead a little bag strapped to the leg.
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Fig 5.2 (Turnaround) |
- He is thicc now.
- Obviously this isn't the final.
- The cloak is too smooth.
- I feel the folds on the haramaki seems excessive, but I don't know how to undo ;;;;;
- Why is he leaning forward?? DX
- ZBrush crashed this one time and I almost lost all the new addition I made to the model. Thank god for quicksave.
- Lect has probably given up on asking me to give this character human skin color, so this color he shall remain.
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Fig 5.3 (Rigging attempt) |
- Broooooooooo what the foooooork ༼;´༎ຶ ༎ຶ༽
- The mesh becomes a blocky mess when I try to move the body part around.
- I acknowledge that this problem could maybe be solved with a simple zremesh.
- However:
- "zremesh.exe - System Error"
- "The code execution cannot proceed because MSVCR120.dll was not found. Reinstalling the program may fix this problem."
- I wasn't able to use this feature for whatever reason, and I am too afraid to reinstall the program and risk losing all the work I've done.
- Since I am unable to rig my model with the ZSphere technique, the only other way to do it is to mask parts of the body and move them accordingly.
- Because of this, I wasn't able to pose the model the way I wanted to.
- Instead, the model is just standing still. ( ཀ ʖ̯ ཀ)
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Fig 6.1 (Final Turnaround) |
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Fig 6.2 (Poster - Horizontal) |
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Fig 6.3 (Poster - Vertical) |
- I don't know if this is too much color or if the colors are drowning the model, but this is what I came up with.
- I didn't want to put gradient black background, because that would've been too dark, with him having grey skin and all.
- The white shirt is the one element that is supposed to be the contrast to all the other dark colors he wears, but the white doesn't show very well.
- I am still a bit disappointed that I couldn't pose the model the way I wanted to.
- In hindsight, I could've gotten a solution to this issue if I'd brought this up in class or something, but I discovered this problem while I was on my absent streak and I was afraid i was already too late to ask for help.
- And frankly, I thought I could manage without zremesh.
- The end result isn't terrible, though. I'm satisfied with it. :)
- A lot of this was done through trial and error, especially with things I am too cowardly to ask for help with, so having managed to do this much, I don't feel terrible. :))
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